Bye bye sabbatical

Today is the final day of my sabbatical. It has been a remarkable experience and one I would wholeheartedly recommend to anyone who feels able to do so. I have learnt many new skills, made lots of new acquaintances and I’ve discovered much about myself, which has been central to defining what I plan to do for the next 10 years or so…at which point I plan to take my next sabbatical.

 
The ups and downs
Here’s a quick list of what I see as my most major achievements to come out of my sabbatical:

ORE
To go from just starting to play tuba as my sabbatical began to playing our debut gig at Supersonic 2011, and all which has followed thereafter, makes me extremely happy. I am also delighted that my collaboration with Stuart Estell, which can only result in good things!

MortonUnderwood
Likewise, to go from having started work on our first commission together in November 2011 to delivering a highly successful sound art piece at BEAM Festival recently is great progress. Again, I am delighted with my collaboration with David Morton.

PRSF New Music Incubator
To be selected as one of the ten UK artists to partake in the PRSF New Music Incubator programme 2011-12 was fantastic. A great experience, which boosted my confidence and has led us all to have a group of open-minded performers (and friends) I can rely on to deliver future projects.

Collaborations, in general
These three achievements (above) have led me to view collaboration as a great thing. I am no longer a solitary soul where my art is concerned.

Sonic Graffiti
My Sonic Graffiti project has developed greatly over the past months. In particular the work I did to deliver sound objects as part of a commission for VIVID and Capsule drove this on greatly. I will definitely be doing more!

Malvern Hills District Brass Band
I recently joined Malvern Hills District Brass Band. I did so in order to gain more focus in terms of my playing and sight-reading. I also rather like much brass band music and I see it in some way as a dedication to my granddad who loved brass bands. In many ways there could be no greater endorsement of the progress I have made on tuba than this. Yes, I have loads to learn still but the fact a band is happy to have me on board when they would naturally have a very matter-of-fact view of players is great. Chuffed.

There are a number of really exciting things bubbling under at present, which I am sadly not quite in a position to announce. These include potential projects with organisations and artists I admire greatly. Hugely exciting stuff…which I will be sure to let you know about as it is announced.

 
Here’s a list of the things that didn’t go as originally planned:

Studio build
What a nightmare. This was just like you see on the telly box. Too much time, money and effort expended by half. BUT at least it is nearly done there. This was the reason my sabbatical was extended by three months.

Still not enough time
Yes, despite taking a sabbatical some projects still never came to fruition. I think in some ways what you unnaturally want to concentrate on comes to the fore. In my case this meant some specific projects didn’t get done and in general I didn’t do as much recoding and production of music as I had hoped. Onwards!

 
What’s next?
Now my sabbatical is over, everything changes. Well, not quite. Much of what I have been developing will continue to be developed. The change is in the focus of what I am doing. Essentially, I will be spending less time on projects that fall at the fringes of my interest (such as helping to organise The End Festival) and more time focussing on developing my core areas of interest… and yes, making some money.

The main areas I plan to concentrate on in order to both get better at them and to make some money from them are:

  • Tuba playing with ORE, and in other contexts
  • Musical instrument design, build and sale
  • Electronic and (ultimately) acoustic instrument building workshops
  • Sound art installations – in particular my Sonic Graffiti and acoustic gallery installations based around my instrument building
  • Concerts – with an emphasis on bass and exploring cavernous acoustic spaces
  • Recordings – where possible physical beautiful physical releases
  • Short-runs of hand-finished merchandise
  • Lectures

More details on these as they develop but for now, if anyone wishes to commission me to build a musical instrument, play at your festival or deliver a workshop or lecture, please get in touch.

 
Finally, a note to (not from) my sponsors
To those of you who very kindly sponsored me at the start of my sabbatical, I have three things to say to you:

  1. The funds raised are still kept entirely separate from other monies and will go into funding some cool stuff very soon
  2. Your Sabbatical Credits are safe and you will be able to spend them on anything I produce
  3. I have not forgotten that I promised to run a draw amongst you for a piece that I worked on throughout my sabbatical. This hasn’t quite transpired as I intended. Rather than being a piece that was added to daily, I will now run a draw using something that has been one year in the development as the prize. More on this soon!

Oh, and a huge thank you for your support!! It helps not only in terms of providing some funds towards making cool stuff happen but also in terms of my knowing that people care about what I get up to. Thanks.

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Thanks for reading!

And…for anyone out there thinking of taking a sabbatical, here is part of what convinced me to do so. I can now highly recommend it myself but the master frames it rather well.

Sagmeister: The Power of Time Off

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Newsletter #2

Here is a link my second and latest email newsletter…sent in early April 2012: Newsletter #2

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Sonic Graffiti in Digbeth

Supersonic Noise Box – Dual oscillator optical synthersizer

I was recently commissioned by VIVID and Capsule to produce and install eight pieces of Sonic Graffiti in Digbeth, Birmingham. These are sound objects, embedded in the built environment. The commission was split between four pieces that featured the “Crash EP” of music inspired by field recordings taken in the area and four others which were more “playable”.

I have created such sound objects in the past. I’ve always just left them in random places, often while away on holiday etc. For example, you might visit the toilet in a library and find a small voice recorder that encourages you innocently to “Leave a nice message for the next person”. They were always transient in nature, lasting only until the battery ran out, or until someone vandalised or stole them. I never really cared whether anyone ever found them.

This was different though. Firstly, there needed to be based on more than “it’s a laugh”. Secondly, they needed to be more engaging and interactive. Lastly, they needed to be more durable.

What follows is the story of how these came about, the successes, the failings, and the people I met along the way…

Initially, this idea was pitched to a different arts organisation locally. It was (only just) unsuccessful but ultimately this process was very helpful in me developing the idea from the throw-away level it was initially. In completing this pitch I decided that my ideas and standing alone might not cut the mustard so I contacted Nikki Pugh. Nikki had already expressed some interest in the idea and moreover she’s bloody brilliant! I took over a very rough outline and then we sat in her flat chatting for a couple of hours. She added more to the project in that short time than I had in hours of aimless pondering. Partly this was the power of discussing stuff but mainly it was the power of Nikki. The thing Nikki does well is adds ideas that are grounded on some reasoning, dare I say some artistic justification, which is not something I excel at. As the project didn’t go ahead through this initial pitch, and as Nikki was in New York for a while, we never got to work on it together…but my thanks go out to her for her influence on the project!

When VIVID were looking for artists for their exhibition Crash, it seemed immediately obvious to me that Sonic Graffiti could be a good fit. In fact that had already crossed their minds, so I developed the idea further to angle it towards Crash better and I was commissioned to complete the piece. Capsule played a huge part in securing this for me too. I have been really lucky to enjoy support from Capsule throughout my sabbatical. They made the initial link between myself and VIVID for this project and they also co-commissioned the piece, so that it included the four extra, more playful, pieces.

By this point, what we were looking at was four pieces featuring music inspired by and based around field recordings made in Digbeth, and four synths / noise boxes that could be triggered / played by individuals or groups of people. I only really had a hunch that much of what I had proposed could be achieved. I don’t know if this is how most people work but it sure keeps the excitement (stress) levels up!
 

Sonic Graffiti is GO!

So, the first requirement was some expert advice. I had some wacky idea of potentially getting some custom players built by Sonodrome. They are a clever bunch, so I gave them a call to discuss the project. Jim from Sonodrome was very helpful, as ever. He reminded me of the golden rule for hackers: don’t re-invent the wheel! He suggested I buy some cheap bits off Ebay and get inside them to see if they do what I want. This is exactly what I did and stuff built from there.

So, I was dabbling with cheap mp3 players, DIY headphone switching, circuit diagrams for touch switches etc. Things were going ok BUT there came a point where I again found myself in need of some assistance. I was starting to worry that my bodging might not result in the most reliable outcome. Enter David Morton!

I had met David through Twitter a short while ago and I proposed the idea of him helping me by teaching me more about electronics. This resulted in an epic and thoroughly enjoyable 2hr telephone call, through which I realised that David was not some young synth-head but in fact an aging electronics guru. An ex-BBC research engineer, you know, a proper geek. Someone with some real skills and luckily someone of a charitable nature who was willing to help out for the hell of it. Suddenly things got serious! David set about reworking a number of the bits I had bodged, including the switched headphone socket, which he feared could do damage to some very expensive headphones. David is also a damn good recording studio tech and he helped us with our ORE micing issues, but that’s another story.

After LOTS of twatting around (technical term), soldering and crucially water-proofing, I finally arrived at my final set of eight Sonic Graffiti pieces. Each one had a distinctive approach in terms of the installation, what was required to make it work, how sound was emitted etc.

All 8 Sonic Graffiti pieces

 

Installation

The installation day was manic. I was well prepared but there were lots of unknowns. I was more confident of my electronics than I was of my ability to mortar stuff in place or scale massive hoardings.

I got off to a bad start by setting up my ladder right in front of a nearby police car. They clearly thought I was inept rather than a threat. Actually, I had cleared the project with the police as I wasn’t keen to be responsible for closing all of Digbeth due to my scaling of walls with a rucksack full of electronic devices.

Below are some pictures of the installed pieces.

Supersonic Noise Box – Dual oscillator optical synthersizer

Crash EP – Mudguard

Crash EP – Floodgate

Crash EP – Taxi

Crash EP – Skaters

Play / Record – message recorder

Supersonic Noise Box – Single oscillator optical synthersizer

Touch synth – Pressure sensitive synth, for 3 people joining hands

 

Tours

As part of this project I gave a number of short walking tours, through which I highlighted two main pieces. In fact, we walked past 5 pieces in total but it was my aim to make people work for their sonic art ;)

These tours took place on the Crash exhibition launch night and as part of Supersonic Festival. After the tours some images immerged of people enjoying the optical synth in a wall and the touch-sensitive audio player in the hoarding. Thanks to Callie for these!

BIG stretch

Joining hands

Wooooooooo

Playing

More playing

 

Response

Overall, I think my Sonic Graffiti project was well received. Aside from various positive comments, it gained favourable coverage on local arts blogs etc. I was also pleased that the BBC Culture Show chose to feature it as one of their things of note in Birmingham.

I’ve popped recordings of this and the full piece on Birmingham on the Sonic Graffiti micro-site. Thanks to David Morton, again, for capturing these.

 

Maintenance

This was new to me. For once I had to take care of my creations. Two of the eight pieces were “allowed to fail” but the other six had to be maintained. As it happens, even the one that had water run through it each time it rained managed to last for four weeks!

Due to a surprisingly robust design and build, maintenance was really just a case of going round each of the pieces and administering minimal roadside tweaks as appropriate. Some badges to indicate where the pieces were needed to be replaced and one vandalised piece needed a bit more attention but overall the burden of maintenance was smaller than predicted.
 

Uninstall

This too was easier than predicted. Yes, it involved some clambering over stuff and some hacking out with the wrong tools but it was over in a flash. The crucial thing now is to assess what’s left , what failed and what can be improved for next time.

Removal of sonic brick

More jumping of fences

 

What’s next?

So, that was my first formally commissioned Sonic Graffiti project. It went really well but I find myself genuinely torn as to where to take it next. Part of me wants to reclaim it as a bit of fun, transient in nature and low maintenance, whereas part of me wants to build on the success of this project and make some really impressive pieces on a bigger scale. The likelihood is that I will go back to popping small pieces of Sonic Graffiti in toilets countrywide, whilst also working on developing technologies for scaling this project up. Either way, I will be doing more of this!

 

Lastly

As part of checking the pieces each week to see whether they still worked I would see if anyone had recorded a message on the (very hard to find) “Play / Record” piece. Every time I was disappointed. That is until I came to remove it, when I found this message on it.

 

P.S. *whispers* I’ve left one piece of Sonic Graffiti in place to see how long it lasts. So far so good!